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Artist and producer working at the intersection of sound, light and live experiences.

I use technology not only as a tool but a subject in itself: something to be listened to, observed and questioned. What happens when we strip technology of its sleek interfaces and allow its inner workings to become visible, audible and performative?

Light Art

Light Art

Omada

Info

Type: Light Art Installation, Laser, Sound Design, Audiovisual

Tools: TouchDesigner & Ableton12 Live & SketchUp

Date: 2025

Credits

Concept & design, programming: Bilge Günay İçözü

Production: M.Nurfadhli Jasni

Sound Design: Theon Adam

Artwork Description

Omada is a light installation that creates a multisensory audiovisual experience. By exploring the perception of light within space, it invites viewers into an immersive environment where light and sound interact in harmony. Emphasizing the spatial qualities of the medium, it shapes perception through light in motion. Running in real time via TouchDesigner, the installation responds dynamically to sound, sculpting space moment by moment, creating a presence that continuously evolves.

Sound Art

Sound Art

Sonic Artefacts

Info

Type: Sound-light Installation, Generative system, Electronics, Programming

Tools: TouchDesigner & Processing & DIY Electronics & SketchUp

Date: 2025

Credits

Concept development, design, programming, electronics, assembly: Bilge Günay İçözü

Artwork Description

Sonic Artefacts is a sound–light sculpture that reveals the hidden infrastructures of technology by treating its components not as tools, but as subjects in themselves. What you see is what you hear: the technology is both the medium and the subject. When isolated and framed transparently, simple industrial elements become expressive, shifting from functional objects to sonic and visual performers. Rather than focusing on narrative, the project draws attention to patterns and details that are normally hidden and mundane in everyday life.

Through Sonic Artefacts, I aim to reframe the aesthetics of electronic components and everyday found objects, transforming overlooked mechanisms of technology into visible and audible phenomena. The project invites reflection on how technological systems shape our sensory environment and our relationship with technological infrastructures.

Creative Coding

Since 2019 I have been developing a generative art practice as part of dist.cs, a duo I co-founded with Ilgın İçözü. I am responsible for concept development, artistic direction and design across all works. The following are selected pieces from that ongoing practice.

Creative Coding

Dissonant Oscillations

Info

Type: Algorithmic Artwork on Layer Canvas

Tools: Javascript & GLSL

Date: 2025

Credits

Artist: dist.cs (Ilgın İçözü & Bilge Günay İçözü)

Source: layer.art/artists/distcs/artworks/dissonant-oscillation

Artwork Description

Dissonant Oscillation by dist.cs is a generative code-based work that captures a quiet dialogue between tension and release. Gradient hues drift across the canvas in steady, pulsing motion, with subtle shifts that create a sense of perpetual transition.

The work combines feedback loops and chromatic aberration to produce a visual field that feels both restrained and expansive. What emerges is a meditative surface where contrast becomes cohesion, and where dissonance is not resolved, but held in balance.

The piece invites sustained attention, rewarding the viewer with an ever-evolving image that resists final form while maintaining an internal sense of wholeness.

Creative Coding

Udnē, Art Basel Miami Beach 2022

Info

Type: Long-form Generative Artwork

Tools: p5.js

Date: 2022

Developed for: fxhash interactive minting experience at Performance in Code: Deciphering Value in Generative Art, Art Basel Miami Beach

Credits

Artist: dist.cs (Ilgın İçözü & Bilge Günay İçözü)

Source: tezos.com/events/art-basel-miami-beach

Project: fxhash.xyz/project/udne

Artwork Description

Udnē is part of the fxhash interactive minting experience at Performance in Code: Deciphering Value in Generative Art, presented during Art Basel Miami Beach 2022.

The work is a collection of asymmetric textural compositions shaped through a search for harmony and disharmony. By combining three colors with three unsynchronized mathematical equations, Udnē explores the visual tension of triadic structures while bringing together contrasting textures in non-figurative scenes.

The resulting compositions reflect the layered relationship between integrated and opposing textures across both micro and macro scales, drawing from perceptual contrasts found in everyday environments.

Creative Coding

More generative works and plotter editions

Links

Visit our website for more details about our works and practice.

Visit printshop for pen plotter works.

dist.cs generative works
dist.cs printshop work
dist.cs plotter works

Production

Live Production

Live Music/Events & Brand Collaborations

Companies, Brands, Festivals and Artists/Bands i worked with

Cartoon Network · Burn Energy Drink · Ceza · XJazz Istanbul · Yapı Kredi Bank · Gulbaba Music & Artist Management · Beatgate Records · Manu Chao · Islandman · Dhafer Youssef · Shantel · Selda Bağcan · Kerem Görsev · Burhan Öçal · Ayhan Sicimoğlu · Melike Şahin · BaBaZuLa · Boom Pam · Tamikrest · Asaf Samuel · La Dame Blanche · Kabak & Lin · MadenÖktemErsönmez · Studnitzky Quartet · Soyut Boyut · Komfortrauschen · Barış Demirel

Background

Alongside my artistic practice, I work in live music production, artist management and live experiences for over eight years - coordinating tours, managing artists and technical teams and producing events across Turkey and Europe. Currently co-organising digital art and audiovisual experiences in Valencia.

About

Statement
& Bio

linktr.ee/bilgegunayicozu

get in touch via bilgegunayicozu@gmail.com

Statement

My practice emerges from a growing desire to highlight the raw, often overlooked materials and phenomenon embedded in our everyday lives. I work with reality as it is: revealing structures that usually remain hidden, unnoticed or discarded. I am drawn to functional and perceptual tensions, and to aesthetics that emerge not from ornament but from presence, process and structure.

Rather than using technology only as a tool, I treat it as a subject in itself - something to be listened to, observed and questioned. What happens when we strip technology of its sleek interfaces and allow its inner workings to become visible, audible and performative? This approach leads me to work with found or industrial materials, electronic circuitry, and systems that exist outside conventional artistic framing.

Bio

I’m an artist and producer based in Valencia, Spain. My work moves between sound-light installation, audiovisual and immersive experiences, generative/real time/interactive systems that explores the material and sonic qualities of technology and making visible what usually remains hidden.

Since 2019, I’ve been developing a parallel practice as one half of generative art duo dist.cs, working with Ilgın İçözü on rule-based generative systems that produce evolving visual and sonic compositions. Our work has been exhibited internationally at Art Basel Miami Beach (with the Tezos Foundation), Proof of People in New York, and in galleries and festivals across Europe, Turkey, and the United States.

Alongside my artistic practice, I have over eight years of experience in live music production, artist management and international touring: coordinating artists, technical crews, venues, and multidisciplinary teams for events across Turkey and Europe. This background shapes how I approach everything I make and everything I produce: with close attention to what it actually takes to realise ambitious work in real conditions.

I hold a Bachelor’s in Arts and Cultural Management from Istanbul Bilgi University, a Master’s in Music from Istanbul Technical University (MIAM), and a Master’s in Multimedia Creation for Live Shows from LABA Valencia (2025).

Selected exhibitions

  • 2026, ODTU Sanat, Ankara, Turkey (dist.cs)
  • 2025, Archivo Cero, Valencia, Spain
  • 2025, MICME Interactive Art Festival, Valencia, Spain
  • 2025, NXT Festival, Sevilla, Spain (dist.cs)
  • 2025, Noise Media Art, Istanbul, Turkey (dist.cs)
  • 2025, Na Xanela, Que Facemos!?, Galicia, Spain (dist.cs)
  • 2023, MINERAL, Galerie Data, Paris, France (dist.cs)
  • 2023, The Generative Art Corner, Vertical CryptoArt, Rome, Italy (dist.cs)
  • 2023, Proof of People × Refraction, Vertical CryptoArt, New York, USA (dist.cs)
  • 2023, Companions of Code, Vertical CryptoArt × The NFT Gallery, London, UK (dist.cs)
  • 2023, Seçici İletken, Contemporary Istanbul Foundation, Istanbul, Turkey (dist.cs)
  • 2022, Art Basel Miami Beach, Art Basel & Tezos Foundation & fx(hash), Miami, USA (dist.cs)
  • 2022, NFT Show Europe, Valencia, Spain (dist.cs)
  • 2022, Now in Digital Art and Alternate Realities + NFT, Akbank Sanat, Istanbul, Turkey (dist.cs)
  • 2021, Contemporary Istanbul, Istanbul, Turkey (dist.cs)

Residencies

  • 2023, Vertical Crypto Art Residency, Vertical Crypto Art, Online

Selected Media & Press

  • 2024, 30 October, Ana Maria Caballero, “Web3 Travel Guides: The Parisian Crypto Art Scene”
  • 2023, 9 January, Artdog Istanbul, ““Seçici İletken” Fişekhane’de”
  • 2023, 15 July, Conference, “Synergies: Expanding artistic frontiers ”
  • 2022, 6 December, Interview, “Inside the Algorithm: Meet the Artists – Tezos x Art Basel Miami Beach 2022”
  • 2022, 18 December, Pixel.Bulten, “Piksel.Bulten#9”
  • 2022, 22 November, Abdelaziz Fathi, “Tezos Presents Interactive NFT Exhibition at Art Basel Miami Beach”
  • 2022, 7 April, Interview, “Jeneratif Sanat ve Yeni Bir Alan Olarak NFT”
  • 2022, 13 April, Interview, “NFT’yi Sanatçılara Sorduk”
  • 2022, 1 March, Akbank Sanat, “Now in Digital Art: Alternate Realities + NFT”